I just spent some time playing Tales of Xillia. I had to do some research online to fully understand, and know the rating system. I figured I would write a brief blog post about my findings on the Tales of Xillia Grade Shop.
The grade shop acts like a “gift shop”. You use unlocked grade during your play through, to purchase things in the grade shop at the end of the game. This grade shop provides a way to unlock things for the next play through. When your playing your game of Tales of Xillia you can perform certain tasks during game play to unlock titles in the game (and in the same scenario, trophies a well). These titles each have a certain amount of grade associated with them. Once the title has been achieved, the grade awarded for that title is then awarded. These compile throughout the game play into your total “grade” at the end of the game. Then when you start your new game, you can choose what bonuses and carry overs you want to unlock for the next play through. An important note to keep in mind, is that the grade you have, carries over also. So if you end your first play through with 5000 grade, then you have 5000 grade in the next play through. If you then unlock an additional 4000, then you have a total of 9000. If you beat the game again and start over, again you will start the new third game with 9000 grade from the start. Eventually you would unlock the total amount of grade available in a play through, which is 10,000 total.
Now, when the new game plus starts you are allowed to spend that grade on what bonuses, and carry overs you want to purchase. These are then brought into your new game during New Game Plus. Below is an overall list of everything that can be unlocked via Grade.
The following list was initially borrowed partially from IGN’s Grade Shop I just added onto it, and edited it as needed. All the following grade details are from Tales of Xillia. The first installment of the game.
Name | Grade | Effect |
---|---|---|
Inherit Half Levels | 2000 | Each characters levels gets cut in half, and carried over. |
Inherit Full Levels | 5000 | Each characters levels gets carried over, in full. |
Inherit Shop Levels | 1000 | All shops retain their current levels in the new play through. |
Max Item Capacity: 30 | 500 | Your items, weapons, armor and accessories will now be able to stack to 30. |
Max Item Capacity: 99 | 1000 | Your items, weapons, armor and accessories will now be able to stack to 99. |
Inherit Gald | 1000 | Carry over Gald. |
Inherit Consumable Items | 300 | Carry over consumable items. |
Inherit Material Items | 500 | Carry over material items. |
Inherit Fashion Items | 200 | Carry over fashion items. |
Inherit Accessory Items | 700 | Carry over accessory items. |
Inherit Special Items | 200 | You will retain the winged boots, and any artes spheres. |
Inherit Skill Items | 2000 | Carry over the items that teaches artes and skills. |
Inherit Devil’s Arms | 500 | Carry over the devils arms, and their unlocked power. |
Double Experience | 300 | Double your earned battle experience. |
5x Experience | 2000 | Earn 5X the battle experience. |
Double Gald | 300 | Double your earned Gald. |
Double Item Drops | 500 | Double the item drop rate. |
Double Material Points | 300 | Double received material points. |
Unlock Skits | 3000 | Unlock all skits, even ones you have not seen. |
Double Gauge Growth | 300 | Double the linked artes gauge growth rate. |
Maxiimum AC+1 | 500 | AC increased by 1. |
Maxiimum AC+2 | 1500 | AC increased by 2. |
Inherit Arte Usage | 100 | Carry over the number of times each Arte was used. |
Skill SP 1 | 3000 | All skills will only cost 1 SP. |
Triple Critical | 100 | Friends and foes will have triple their critical rate chance. |
Double Damage | 100 | Double all damage (friends and foes). |
Reduce Arte Cost | 1000 | Cut all TP usage in half. |
Monster Book collection – 50 / 100 / 150 / 200 / 275 Item Book collection – 100 / 200 / 300 / 500 / 700 Sub Event count – 10 / 30 / 50 / 70 / 90 Long Chat – 20 / 70 / 120 / 170 / 220 Chests Opened – 50 / 100 / 150 / 200 / 300 Random Treasure obtained – 100 / 200 / 400 / 600 / 800 Aifreed Treasure found – 10 / 20 / 30 / 40 / 50 Black Feathers given – 100 / 200 / 300 / 459 / 1000 Item Shop – Lv20 / 40 / 60 / 80 / 100 Weapon Shop – Lv20 / 40 / 60 / 80 / 100 Armour Shop – Lv20 / 40 / 60 / 80 / 100 Accessory Shop – Lv20 / 40 / 60 / 80 / 100 Food Shop – Lv20 / 40 / 60 / 80 / 100 Encounter – 100 / 200 / 400 / 800 / 1600 Rare Monsters – 10 / 25 / 50 / 75 / 150 Combo – 25 / 50 / 100 / 150 / 200 Attack Enemy Weakness – 50 / 150 / 450 / 1350 / 4050 Chain Arts – 50 / 150 / 450 / 1350 / 4050 Chain Arts Link – 150 / 450 / 1350 Auto-Item – 50 / 100 / 200 / 400 / 800 Food effects – 100 / 200 / 400 / 800 / 1600Concentrated Dodge (Jude) – 50 / 150 /450 Spirit Magic (Millia) – 50 / 150 / 450 Charged Attacks (Alvin) – 50 / 150 / 450 TIPO (Elize) – 50 / 150 / 450 Conductor (Rowen) – 50 / 150 / 450 Bo Extension (Leia) – 50 / 150 / 450Restore (w. Jude) – 50 / 150 / 450
Bind (w. Millia) – 50 / 150 / 450
Break (w. Alvin) – 50 / 150 / 450
Tipo Drain (w. Elize) – 50 / 150 / 450
Auto Magic Barrier (w. Rowen) – 50 / 150 / 450
Item Steal (w. Leia) – 50 / 150 / 450Jude unlocked skill / arts nodes – 10 / 30 / 50 / 70 / 96
Millia unlocked skill / arts nodes – 10 / 30 / 50 / 70 / 96
Alvin unlocked skill / arts nodes – 10 / 30 / 50 / 70 / 96
Elize unlocked skill / arts nodes – 10 / 30 / 50 / 70 / 96
Rowen unlocked skill / arts nodes – 20 / 30 / 50 / 70 / 96
Leia unlocked skill / arts nodes – 20 / 30 / 50 / 70 / 96